|
|
|||||||||||
| Reviews | Xbox 360 | Wii | DS | PSP | PS2 | Anime | Manga | Comics | Other | ||
|
|
|||||||||||
|
|
Information - Anime Characters Information - Comics Characters Information - Games Characters |
|
REVIEW: Ninja Gaiden Dragon Sword (Spoiler Free)
Okay, that probably wasn't the most compelling argument. Really though, there's absolutely no reason a fan of action games looking for a solid DS title shouldn't pick this up, especially since it can be found for around twenty bucks right now. The story picks up six months after the events of "Ninja Gaiden", as Ryu has helped rebuild the village after the Dark Dragon Blade incident. While training the young woman Momiji she is kidnapped by the Black Spider Ninja Clan. Ryu's attempts to bring Momiji home leads him on a quest to collect the Dark Dragonstones. The story is pretty straightforward and not exactly complex, but that's okay. The story isn't what you will play this for.
The puzzles aren't very difficult and at least in the beginning there isn't too much challenge from the enemies. The addictive nature of the attack system will keep players interested, however, as they progress further into the game where things become more challenging. It was quite a surprise to see Team Ninja use this method of control for an action game but it works extremely well.
The music and sound effects are also very well done, fitting the mood of the scene and overall game perfectly. One complaint is the lack of voice acting, though. It's weird when talking to people in the village as a text box pops up with a long answer the character gives a simple grunt or similar noise in response. It's understandable that fitting large chunks of voice overs probably wasn't feasible but considering the length of the game and the reuse of many enemies surely something could have been done. That brings up the real issue of the game: length. Taking my time I finished the game in about five hours. Although there are twelve chapters to work through they increasingly felt shorter and shorter as the game progressed, and even making side trips to find bonuses doesn't extend the play time very much. The game is also fairly easy. With the exception of a few bosses dying was rare for me. On the bosses that did manage to pull out the win it was a simple matter of figuring out their pattern and develop a strategy, one of the few times in the game I couldn't simply "stylus mash" the enemy to death. Fans of the series might be disappointed by the lack of difficulty, but beating the game unlocks a harder mode that will likely be more to their tastes. The DS has an impressive library of quality games as it is, but this is a must own for action fans. With the price now at a reasonable $20 it will be worth the investment, despite the shortness of the game, and even if it's something never to be played again it is still well worth the experience. SCORE: 9 / 10 Blue Sky, related characters, and all other original material on this site copyright © 2009- Jacob Bond and their respective owners. All rights reserved. This site best viewed in Opera or Firefox and designed for 1280x1024 resolution. |
|
Network Links Blue Sky |
|
|
|
|||||||||||
| Other Links of Interest | Contact | Blue Sky at Kidjutsu | RSS Feed | ||||||||
|
|
|||||||||||